The Makers of Survivor Z & Zday Survival Simulator



Explore “Deep Ellum” in the new City Pass from Survivor Z

Posted by on Mar 17, 2014 in Blog, Events, Updates and News | 0 comments

Explore “Deep Ellum” in the new City Pass from Survivor Z

Today a new city pass was released for players looking to expand their horizons and gather more experience and gear.  CityPass: Dallas allows players to explore the area of old East Dallas called “deep ellum” by the locals.  It is an area famous for numerous arts and culture venues.  bars, restaurants and nightclubs.  as well as art galleries and shops crowd this area of old East Dallas.  Like CityPass: San Francisco, players can choose either player vs player mode or explore mode.  The opportunities to capture locations, find weapons, and expanded game content are greatly increased by acquiring these city...

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Survivor Z update 2.6.1 released

Posted by on Mar 4, 2014 in Events, Updates and News | 0 comments

An important update to Survivor Z update numbered 2.6.1 was released today that includes a few fixes to help with inventory loss due to an interruption in internet connection.  In addition, support for new craft able items like guard dogs and move or delete safe houses.  These updates will enhance the player experience, and improve stability.

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ZDay Survival Simulator gets major update!

Posted by on Mar 4, 2014 in Blog, Events, Reviews - ZDAY Survival Simulator, Updates and News | 0 comments

The text based zombie survival game “ZDay Survival Simulator” is getting a major update this week.  Version 3.0 is expected to be available next week. “The new version is much more than just a patch or an update, it’s a complete overhaul from top to bottom.” said Ed Anderson, Creator of ZDay Survival Simulator and Survivor Z.  “The engine is completely new, and a hundred times more sophisticated than the previous one.  it’s like going from a mechanical typewriter to a super computer in terms of the game’s sophistication.” The game’s engine is the same as that found in Survivor Z, with some elements disabled such as online play and required location data.  Players will notice similarities to the interface, which now gives them the ability to control their inventory, arm their NPC (non-player characters) with weapons.  In addition, the challenge content has been changed to accommodate the new engine and it’s vastly improved capabilities to record and respond to user input.   There is also over 30% more new content in the game, meaning challenges will be harder, and more expansive than in previous versions. The new version will include iAds at the bottom of the screen on iPhone 5 and...

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Mongadillo Studios unveils new website

Posted by on Jan 17, 2014 in Blog, Events, Updates and News | 0 comments

Mongadillo Studios unveiled a brand new website for all of its properties today.

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